Franks. aoestats aggregates the latest ranked matches for Age of Empires II and provides in-depth data and statistics on a civilization basis; stats include: win rate, play rate, win rate vs. game length, and more! Age of Empires 2: Definitive Edition just celebrated its one-year anniversary with a huge free update, and it's clear Microsoft and its partnered developers aren't nearly finished with the game. + 30% resistance for light cavalry. So paladins are better since one single paladin is stronger than a single eagle (except vs camels). For a late game BF game you actually want all the best so trash units discarded, ideally, you set up a trade line. Spanish - +33% gold generated at the market, conquistadors, FU paladins, bombard towers/cannons, and no gold for blacksmith upgrades make Spanish one of the top 5 late-game civs in the game, imo. Persians can go safer approche, with Paladinos, and prepare Eles behind this. Surpriesed noone mentioned koreans. In essence, the rock, paper and scissors of AOE2. Huns - No houses = Extra wood. With 3 civs the number of combinations possible is already getting very large, even with Spanish fixed. Most other civs are decent or strong late game, New comments cannot be posted and votes cannot be cast, Press J to jump to the feed. In late game cost efficiency matter less. Spanish have paladins and cannon units that are efficient use of pop space, and halbs when needed. Age of Empires II, the classic real-time strategy (RTS) game, has been remade and released in a Definitive Edition for its 20th anniversary. No chance of being pop capped. Of course “it depends”, on the map type, on whether you can survive to the late game with the chosen civs etc. Of the remaining 5, one is a water map and 2 are the "wacky" maps (nomad and megarandom). Only really useful if opponent has mangonels, which really isnt the best of counter to towers. either way its only on closed maps with great trade that we see the 40+ blobs of battle elephants. FU Paladin + Conquistador + BBC + an actual Trade bonus. His unique unit on horseback deals additional damage to Siege Engines. In maps with water and lots of nearby shore fish, Indians can boost their economy with their shorefishing bonus instead of making fishing ships in early game, as their civilization bonus allows their fishermen to fish +15% faster and carry +15 more food. Goths Huns are awesome DM civs! The answer to your question depends on a lot of things, especially whether your strategy is to boom (economy), rush (early attack), or turtle (build up a huge army behind walls). Turks - Janissaries, siege rams, extra range on bombard towers/cannons, free hussar upgrade, and free chemistry make a Turk fast imp a game-winning strategy. Mongols - Yup, made both lists. Huns are definitely the funniest DM civ. [SEE FULL LIST] Age of Empires II is one of the most beloved real-time strategy games of all time. In your opinion which are the best civs for early game and which are the best for late game? Cheaper cavalry archers as well. Civs that come to mind are Persians, Franks, Khmer, Burmese, Lithuanians, Cumans, Spanish. You barely ever go for pure trush wa, and even then their bonus is less useful than other civs. - Page 2. And the extra building hp applies to your building in fuedal age, which means you buy even more time while they sit there just attacking houses. Given a late game with a large eco and good trade, you want a civ with expensive units that give a lot of strength for their pop space. Turks - Janissaries, siege rams, extra range on bombard towers/cannons, free hussar upgrade, and free chemistry make a Turk fast imp a game-winning strategy. It's no wonder 99% of games on Arabia are played as hun wars. Civs with good late game archers are britons, Chinese, mayans, vietmamese, italians (vs cavalry). Other thing, you can have up to 3 or 4 daimyos and 1 shogun that can train up to 10 units at once on the enemy base O.o and the shogun can train siege units if i am not wrong. Koreans - Faster stone mining and free tower upgrades can make an effective trush. Game details. It's late and I'm going to bed .^. For example: I would pick mayans over, say, magyars, both in TG and 1v1. +2 vision for scouts and light cavalry. Koreans are probably worst early game shared with saracens and turks. The Byzantines complement this play style very well. Success in the game is from a strong and well-developed military, but in order to do that, you need a strong economy. I think the best late game with trade Civs are: You can see pattern - Civs with Strong Cav and/or strong siege. Become an Age Insider! Which rushing strategies do you want your civ to thrive at? Aztecs - Hesitant to put this one here, but the free loom allows for a fantastic drush in the early game. (choosing 2-3 favourites will give the best quiz results) + 20% shooting speed for archers on horseback and their unique unit. Again, in 1v1 or in the previous part of the TG game, plums are much better than rattans. Age of Empires 2 DE Tier List – Best Civilizations in the game. The first civ should be preferrably Spanish for the trade bonus, which means easier to get trade rolling and less trade carts required so more pop space for expensive units. Of course this is not a must to have Spanish to make a strong late game combination, but let’s just explore this option for now to make it easier. (You may pick more than one), 2. The techs for the siege in this civilization is amazing! Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and a brand-new expansion, “The Last Khans” with 3 new campaigns and 4 new civilizations. The best Age of Empires II civilization for new players At the risk of giving a non-answer, there is no "best" civilization for new players, just as there is no "best" civilization overall. The one game I played on amazon tunnel lasted 2.5 hours and only ended when someone had to leave. If you can afford it though, Druzhina will make your infantry armies particularly formidable. This guy is right. Other powerful late game options are Elephants (khmer), mangudais (mongols). About This Game Age of Empires II: Definitive Edition celebrates the 20th anniversary of one of the most popular strategy games ever with stunning 4K Ultra HD graphics, a new and fully remastered soundtrack, and brand-new content, “The Last Khans” with 3 new campaigns and 4 new civilizations. I’d say pocket civilizations with heavy mounted units especially Spanish and Indians with the trading bonuses. Civs with good late game cavalry are teutons, franks, Lithuanians. Unstoppable in the late game. Spanish, Khmer, Saracens, Incas, If you drop Spanish as constraint, you can make other combinations (don’t forget to include paladins and cannon units on the civ picks then). Insiders unlock access to exclusive news, updates, and opportunities to provide feedback about future releases. That leaves only 2 standard maps. A costly civ, yet a powerful one. But in a late game scenario, if pop efficiency matters more, the strength of the single unit is more important. Bulgarians. Rattan archers are better late game options than plumes imo, despite during the whole match mayans are way better than vietmamese. A new Age of Empires 2: Definitive Edition expansion has been announced for early 2021. but persians definitely crazy strong, just not sure how fast someone could pump out war elephants(at 30 seconds a pop pre-conscription) compared to non castle built stuff… and in food terms they’re even more expensive food wise. a great choice for early game attacks (especially drushes). Special Civilisation Bonuses: Militia line units are upgraded for free. Including paladins. Japanese, if you have 2 dojos (can send that cards at 3rd age), you will have a lot of good units to send to certain death and have no cost at it. This guide should not be used for full game-play! Also faster firing cav. But in TG late game magyars are better. archers. The Free-to-Play civs had certain technologies locked until purchase (the "Star Tech"s), but had a story that guided the player through the gameplay mechanics of AOE games, as well as had their own dedicated stories revolving around the civs in question. With a larger prize pool of $100, the tournament has started off with quite a bang: with over 150+ participants registered! age of empires 3 best civilization, The best civilization in age of empires 2 - Alle Produkte unter der Menge an The best civilization in age of empires 2! BF is a different ball game. They are all muscle and the best civilization to become an ally. Follow kevz_aoe on Twitch to watch the tournament games that are streamed regularly. In closed maps like bf siege matters more, so, for instance, celts are very powerful. Trash units are also really good defensively, and cheaper trash means you'll win out in the late game usually. What makes a combo good I think is that you have as many of the following things as possible: one extra mobile civ; elephants, camels; archers; siege; eagles. Vietnamese sounds great because you then have rattans and elephants; or maybe Aztecs or Mayans for eagles, arbs/plumes and siege. Unique Unit: Boyar Boyar being the unique unit has nothing to do with infantry, instead it’s a heavy cavalry unit. Cookies help us deliver our Services. Civs with good late game archers are britons, Chinese, mayans, vietmamese, italians (vs cavalry). Spanish, Vietnamese, Mongols, Aztecs Imo they’re definitely top 5 if not 3, those onagers with war wagons are deadly. Other powerful late game options are Elephants (khmer), mangudais (mongols). biggest downside of khmer eles is the cost… naturally if you have “unlimited res” they should be a contender for the top spot… but agree with others, anyone with superior Heavy Cav (since their downside is supposed to be cost) and expensive but powerful archers aka viet since they can spam ele then as well, for open maps i say franks (spammability of their OP paladins), without unlimited res i say malay and persians, since they have unlimited top tier “trash”. Advantage: Hunters work 40% faster. Developed by Ensemble Studios and published by Microsoft in 1999 as a sequel to the legendary Age of Empires, the game received "universal acclaim" upon release and remains a staple for RTS fans to this day. El dorado eagles are cost effective vs several units. Age of Empires 2 is a classic strategy game, and with its new release, you might be looking for an Age of Empires 2: Definitive Edition beginner's guide to help you get caught up to speed. There are two classes of civilization: Basic (formerly Free-to-Play) and Pro (formerly requiring a purchase to play -- or "Premium"). For example: Who do you think is the best late-game civilization with trade? In late game cost efficiency matter less. There are 37 civilizations in total. Japanese - Cheaper resource camps, faster attacking infantry, and faster/stronger fishing ships make this a civ. Spanish - +33% gold generated at the market, conquistadors, FU paladins, bombard towers/cannons, and no gold for blacksmith upgrades make Spanish one of the top 5 late-game civs in the game, imo. Press question mark to learn the rest of the keyboard shortcuts. So mayans are less powerful than the rest of the game. Nuff said. Not too great for scout rushing due to no bloodlines, though. But there are plenty of normal or hybrid maps they could have included. The Feudal Age Cup is the second in a series of Age of Empires II: Definitive Edition tournaments hosted by In Season eSports. Which civilization benefits the most from a steady supply of gold? Town Centres cost … In a 4v4 having a diverse set of civs is key to victory. Lords of the West will deliver 2 new civilizations, 3 new campaigns, and more for players to enjoy — and you won't have to wait too long to play it, either. Of course, the towers, despite getting free upgrades, are not as effective in the castle age, so really the stone mining bonus is the big player here. With two civs in a team you would definitely want good archers, and if possible some siege/elephants/eagles to complement Spanish. If you have trades you should have an ally, so what is really important is the civ combo. Britons. This civilization has 3 bonuses for the siege units, including, Siege weapons fire 20% faster, siege workshop units have +40% HP (Unique tech called Furor Celtica), and finally, a team bonus of siege workshops being 20% faster. Trade means a team game and then the combination of civilizations matters. Aztecs also has the best dark age in the game. Mongols - Faster hunt gathering bonus makes scout rushing a viable strategy. So mayans are less powerful than the rest of the game. The first entry in our list happens to be the Britons, a classic civilization with a focus on … It does cost 1200 Food and 500 Gold, which is a heavy price to pay and severely affects this civilization’s rankings. Paladins are stronger than eagles while CA are stronger than plumes, Yeah, but once you get a stable eco and get 60 of them, good luck stopping FU EWE. Civs with good late game cavalry are teutons, franks, Lithuanians. In dieser Rangliste sehen Sie als Käufer die beste Auswahl der getesteten The best civilization in age of empires 2, während Platz 1 den oben genannten Favoriten darstellen soll. Powered by Discourse, best viewed with JavaScript enabled. As plumes are. By Spirit of the Law, 1. Personally, I like Mongols in the late game with a combo siege + mangudais. Beware of rushers that will invade your civilization in the Feudal Age, early Castle Age, or late Castle Age. Britons with champion and arbs/longbow or Goths for infantry spam sounds nice but in really late game their units are a bit cheap and not very pop space efficient, they would be better to win earlier in imperial age (also a bit true for Mayans). I'd say overall Byzantines are the best. Think mainly of civs with elephants, paladins and siege, or good unique units. 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