Whatever the reason, all gunslingers have grit. You regain 1 grit or panache point when any enemy making a ranged or melee attack against you misses you three consecutive times. Alternatively, if the gunslinger spends 1 grit point to perform this deed, she can perform quick clear as a move-equivalent action instead of a standard action. This deed replaces the slinger’s luck deed and one other 15th-level deed. Creatures that are immune to sneak attacks are also immune to these types of bleed damage. Furthermore, when she misfires with that type of firearm, the misfire value of that firearm increases by 2 instead of 4. During this exploration, on your Perception and Ranged checks, add 1d8. Cheat Death (Ex): At 19th level, whenever the gunslinger is reduced to 0 or fewer hit points, she can spend all of her remaining grit points (minimum 1) to instead be reduced to 1 hit point. Red: Bad, useless options, or options which are extremely situational. SQ deeds (deadeye, gunslinger’s dodge, quick clear), elf blood*, grit (2 points), gunsmith. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.I will use the color coding scheme which has become common among Pathfinder build handbooks. She makes the attack rolls in order from highest bonus to lowest, as if she were making a full attack. On her next turn, she can make an attack against the target as a standard action, and if the attack hits, the attack is treated as a critical threat. The following table lists the starting gold piece value for the new classes presented in this book. The gunslinger still takes the –2 penalty on When she does this, she shoots the firearm at a single target, but makes as many attack rolls as she can, based on her base attack bonus. •  Blast Lock: The gunslinger makes an attack roll against a lock within the first range increment of her firearm. For example, the elemental fist class feature of the monk of the four winds replaces the stunning fist class feature of the monk. Deadeye (Ex): At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm's first range increment. For characters with a mix of grit, luck, and panache, they pool the resources together into a combined pool. Every four levels thereafter (9th, 13th, and 17th), the gunslinger picks up another type of firearm, gaining these bonuses for those types as well. Performing this deed does not allow the gunslinger to regain grit from confirming a critical hit or making a killing blow. | OGN Articles Before attempting a daring act, the player should ask the GM whether the act qualifies. Their job is to point at something, shout "BANG" and kill it. 2. log in sign up. Gunslinger Old Deadeye bei Amazon.de | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel Point Blank Shot (PH) , Weapon Focus (PH) (Any Ranged Wepaon) , Base attack bonus +1, DEX 17, For instance, if a 7th-level gunslinger firing a musket hits with both attacks, she does 2d12 points of damage with the shot, instead of 1d12 points of damage, before adding any damage modifiers. One-handed firearms deal 1d6 points of damage (1d4 if wielded by Small creatures) and two-handed firearms deal 1d10 points of damage (1d8 if wielded by Small creatures). 1. Lightning Reload (Ex): At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once per round. One-handed firearms deal 1d6 points of damage (1d4 if wielded by Small creatures) and two-handed firearms deal 1d10 points of damage (1d8 if wielded by Small creatures). (Not administered by or affiliated with Paizo … Press J to jump to the feed. Characters may take more than one archetype if they meet the requirements. Deadeye (Ex): At 11st level, the blackpowder assassin can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment.Performing this deed costs 1 grit point per range increment beyond the first. The gunslinger’s class skills are Acrobatics (Dex), Bluff (Cha), Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (engineering) (Int), Knowledge (local) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Sleight of Hand (Dex), Survival (Wis), and Swim (Str). As a general guideline, a daring act should be risky and dramatic. Startling Shot (Ex): At 7th level, a gunslinger with least 1 grit point can spend a standard action to purposely miss a creature that she could normally hit with a firearm attack. Regardless of the gunslinger's size, the critical multiplier of this attack is 20/×2. The gunslinger also gains Gunsmithing as a bonus feat. This movement is not a 5-foot step, and provokes attacks of opportunity. I support a limited subset of Pathfinder's rules content. Thundering Shot (Ex): The gunslinger’s shots explode with deafening reports. Targeting (Ex): At 7th level, as a full-round action, the gunslinger can make a single firearm attack and choose part of the body to target. On a hit, the lock is destroyed, and the object can be opened as if it were unlocked. Stunning Shot (Ex): At 19th level, when a gunslinger hits a creature, she can spend 2 grit points to stun the creature for 1 round. If a deed could already be performed as long as she had at least 1 grit point, she can now perform that deed even when she has no grit points. The gunslinger must have at least 1 grit point to perform this deed. Lightning Reload (Ex): At 11th level, as long as the gunslinger has at least 1 grit point, she can reload a single barrel of a one-handed or two-handed firearm as a swift action once per round. This deed costs 1 grit point to perform no matter which part of the creature she targets. Prerequisite. Brave, clever, and frequently foolhardy, many gunslingers push to position themselves at close range, barrels blazing, to take down their foes and demoralize their enemies. Creatures that have four or more legs or that are immune to trip attacks are immune to this effect. Each utility shot can be applied to any single attack with a firearm, but the gunslinger must declare the utility shot she is using before firing the shot. I've always heard the term "range increment", usually in reference to siege weaponry or the such. She uses her gunslinger level as her rogue level for improved uncanny dodge. This effect does not stack with similar effects that modify a weapon’s critical threat range. At 1st level, as a standard action the gunslinger can spend 1 point of grit and make a single ranged attack with a firearm. Gunslinger is a custom Fighter class archetype developed by Matthew Mercer for Dungeons and Dragons 5th Edition when the group converted from Pathfinder. For each critical threat beyond the first, she reduces this penalty by 1 (to a maximum of 0). Stephens, and Russ Taylor. She cannot perform this deed with a blunderbuss or other scatter weapon when attacking creatures in a cone. The deadeye hexer brings you a 20-level hybrid class that combines the mysterious magical arts of witchcraft with a gunslinger's fearsome focus on firearms. Source PPC:CoL, Gruesome Parry (Ex): Some gunslingers wield guns and blades in concert, readying a shot to unbalance attackers and then eviscerating their assailants. Critical Hit with a Firearm: Each time the gunslinger confirms a critical hit with a firearm attack while in the heat of combat, she regains 1 grit point. Gunslinger’s Dodge (Ex): 1st lvl, When a ranged attack is made against you, spend 1 grit to move 5' (which can provoke AoO) as an immediate action and gain a +2 bonus to AC vs. the attack. Deadeye (Ex): At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment. On a miss, she damages the object normally. A character who takes an alternate class feature does not count as having the class feature that was replaced when meeting any requirements or prerequisites. PCGen :: An RPG Character Generator RPG character generator for RPG d20 systems. The gunslinger still takes the –2 penalty on attack rolls for each range increment beyond the first when she performs this deed. I'm reading the Gunslinger page and the Deadeye deed says: the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment. Creatures that are immune to critical hits are also immune to this effect. This bonus increases by +1 for every four levels beyond 2nd level (to a maximum of +5 at 20th level). Furthermore, if she has the Quick Draw feat, her hands are free and unrestrained, and the firearm is not hidden, she can draw a single firearm as part of the initiative check. Barbary Macaque at the Rock of Gibraltar ; Posts: 183 [Pathfinder] Looking at the Gunslinger « on: August 08, 2011, 01:03:25 PM » So here's a look at the gunslinger. Character Sheets When a character reaches 20th level in this class, the following new ability can be selected instead of the standard 20th level class ability which would normally be gained. The following are class features of the gunslinger. Legal Information/Open Game License, Fan Labs The following is the list of base gunslinger deeds. Starting at 2nd level, a gunslinger gains a +1 dodge bonus to AC while wearing light or no armor. Author Topic: [Pathfinder] Looking at the Gunslinger (Read 31335 times) 0 Members and 1 Guest are viewing this topic. The gunslinger can only perform this deed while wearing medium or light armor, and while carrying no more than a light load. The following are class features of the gunslinger. It should take a good deal of guts, and its outcome should have a low probability of success. If one or more rolls are critical threats, she confirms the critical once using her highest base attack bonus –5. Starting Wealth: 5d6 x 10 gp (average 175gp) In addition, each character begins play with an outfit worth 10 gp or less, and the gunslinger begins with her starting firearm. For each critical threat beyond the first, she reduces this penalty by 1 (to a maximum of 0). Wizards, Rangers, and Paladins will still be doing most of the butt-kicking. Slinger's Luck (Ex): At 15th level, the gunslinger can spend grit to reroll a saving throw or a skill check. Source PPC:CoL, Lethal Patience (Ex): While wild flurries of bullets are certainly effective at felling foes, veteran gunslingers appreciate the value of lining up the perfect shot. While firearms are still rather new additions to the adventurers’ arsenal in most campaigns, their chief adherents—gunslingers—have wasted no time in experimenting with these weapons in exciting new ways. For a renegade few, battle sounds different than it does for the typical fighter. Menacing Shot (Ex): At 15th level, the gunslinger can spend 1 grit point, shoot a firearm into the air, and affect all living creatures within a 30-foot-radius burst as if they were subject to the fear spell. Like swashbucklers, gunslingers fight with style and finesse. | Swords and Wizardry SRD A swashbuckler or gunslinger (though not members of other classes) can select a renowned deed for her class upon reaching the class level listed in the deed’s description. The amount of bleed damage is equal to the gunslinger's Dexterity modifier. The attacks need not come from the same enemy. Brave, clever, and frequently foolhardy, many gunslingers push to position themselves at close range, barrels blazing, to take down their foes and demoralize their enemies. When using the deadeye deed, the gunslinger’s ranged attacks deal one additional point of damage to the deadeye’s target per range increment beyond the first. This is a death attack. … Deadeye (Ex): At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment. She gains a bonus equal to her Dexterity modifier on damage rolls when firing that type of firearm. Role: Gunslingers are thunderous artillery, often found where the fighting is fiercest. Furthermore, if she has the Quick Draw feat, her hands are free and unrestrained, and the firearm is not hidden, she can draw a single firearm as part of the initiative check. Role: Gunslingers are thunderous artillery, often found where the fighting is fiercest. Each time a gunslinger performs a daring act, she can regain grit. On any character's combat check, after the roll, discard this card to allow him to reroll the dice and take the new result. Utility Shot (Ex): At 3rd level, if the gunslinger has at least 1 grit point, she can perform all of the following utility shots. The gunslinger's class skills are Acrobatics (Dex), Bluff (Cha), Climb (Str), Craft (Int), Handle Animal (Cha), Heal (Wis), Intimidate (Cha), Knowledge (engineering) (Int), Knowledge (local) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Sleight of Hand (Dex), Survival (Wis), and Swim (Str). Latest Pathfinder products in the Open Gaming Store. Archetypes are a quick and easy way to specialize characters of a given class, adding fun and flavorful new abilities to already established adventurers. If she has the Rapid Reload feat or is using an alchemical cartridge (or both), she can reload a single barrel of the weapon as a free action each round instead. Surpassing even The Boss: N. Jolly’s guide to the Pathfinder Gunslinger “Some things change the world in the wrong way, but you’ve always got people arguing about what those things are. When a ranged attack is made against the gunslinger, she can spend 1 grit point to move 5 feet as an immediate action; doing so grants the gunslinger a +2 bonus to AC against the triggering attack. Deadeye Pistol+1 GUNS-4 weapon Firearm Ranged Piercing Reliable Magic Check to acquire Dexterity Ranged Craft 12 Powers For your combat check, reveal this card to use your Dexterity or Ranged skill+ 1d6+1. Death's Shot (Ex): At 19th level, when the gunslinger scores a critical hit, she can spend 1 grit point to deal normal damage, and the target must succeed at a Fortitude saving throw with a DC equal to 10 + 1/2 the gunslinger's level + the gunslinger's Dexterity modifier. Destroying an unattended object, reducing a helpless or unaware creature to 0 or fewer hit points, or reducing a creature that has fewer Hit Dice than half the gunslinger's character level to 0 or fewer hit points does not restore any grit. Dares are similar to deeds in that they grant a gunslinger or a swashbuckler extra abilities based on either grit or panache, but unlike deeds, dares become active when a member of these classes runs out of her grit or panache, and become inactive until the character regains grit or panache. Sell at the Open Gaming Store! This starting weapon can only be sold for scrap (it’s worth 4d10 gp when sold). A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature from the core class as another alternate class feature. It should take a good deal of guts, and its outcome should have a low probability of success. A luck user does not count as a grit or panache user to satisfy feat prerequisites. When she does this, she shoots the firearm at a single target, but makes as many attack rolls as she can, based on her base attack bonus. This site may earn affiliate commissions from the links on this page. If the number of grit points to perform a deed is reduced to 0, the gunslinger can perform this deed as long as she has at least 1 grit point. Instead of dealing damage, the shot ends a single bleed condition affecting the creature. While this dare is active, your critical threat range with firearms (for gunslingers) or light or one-handed piercing melee weapons (for swashbucklers) increases by 1 (20/x4 becomes 19–20/x4, 19–20/x2 becomes 18–20/x2, and so on). A simple lock has a +10 bonus to AC, an average lock has a +15 bonus to AC, a good lock has a +20 bonus to AC, and a superior lock has a +30 bonus to AC. The damage dealt by the pistol-whip is of the bludgeoning type, and is determined by the size of the firearm. The gunslinger still takes the –2 penalty on attack rolls for each range increment beyond the first when she performs this deed. The clash of steel and the sizzle of spell energy are drowned out by the thunderous rhythm of gunfire—the pounding beat of the gunslinger. •  Legs: On a hit, the target is damaged normally and knocked prone. The amount of bleed damage is equal to the gunslinger’s Dexterity modifier. A key, combination, or similar mechanical method of unlocking the lock no longer works, though knock can still be employed to bypass the lock, and the creator of an arcane lock can still bypass the wards of that spell. When a character reaches the 20th level of a class, she gains a powerful class feature or ability, sometimes referred to as a capstone. While current firearms are simple, often imprecise, and even dangerous devices, they are a technology on the move, and one that will become even more powerful when it is fully fused with magic. They grant the character a benefit and a new ability to regain or increase the ability to regain either grit or panache. If a creature does not have one of the listed body locations, that part cannot be targeted. Pathfinder Roleplaying Game Ultimate Combat. At 1st level, a gunslinger gains one of the following firearms of her choice: blunderbuss, musket, or pistol. At 15th level, the gunslinger can spend 1 grit point to line up a shot against a target as a full-round action. Check out our other SRD sites! Deadeye (Ex): At 1st level, the gunslinger can resolve an attack against touch AC instead of normal AC when firing beyond her firearm’s first range increment. If you already have this class feature, while this dare is active you roll twice when making a Reflex saving throw and take the higher result. She makes the attack rolls in order from highest bonus to lowest, as if she were making a full attack. She gains a bonus equal to her Dexterity modifier on damage rolls when firing that type of firearm. The gunslinger only misfires on a dead shot if all the attack rolls are misfires. E-mail me (tsappshear at gmail dot com) or comment with any suggestions, requests or corrections. Unless otherwise noted, a deed can be performed multiple successive times, as long as the appropriate amount of grit is spent to perform the deed. Visitors are welcome to use and re-post them as long as they don't steal credit. Performing this deed costs 1 grit point. | Design Finder 2018 Dead Shot (Ex): At 7th level, as a full-round action, the gunslinger can take careful aim and pool all of her attack potential into a single, deadly shot. Quick Clear (Ex): At 1st level, as a standard action, the gunslinger can remove the broken condition from a single firearm she is currently wielding, as long as that condition was gained by a firearm misfire. The Gunslinger gets 4+ skill points and has a few decent skills, but without investing in additional class skills it's difficult for the Gunslinger to fill other roles in the party. Menacing Shot (Ex): At 15th level, the gunslinger can spend 1 grit point, shoot a firearm into the air, and affect all living creatures within a 30-foot-radius burst as if they were subject to the fear spell. If the number of grit points to perform a deed is reduced to 0, the gunslinger can perform this deed as long as she has at least 1 grit point. Performing this deed costs 1 grit point per range increment beyond the first. Expert Loading (Ex): At 11th level, whenever the gunslinger rolls a misfire with a gun that has the broken condition, she can spend 1 grit point to keep the gun from exploding, though it retains the broken condition. All other creatures treat her gun as if it had the broken condition. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Close. On a failed saving throw, the target dies. Unless otherwise noted, a deed can be performed multiple successive times, as long as the appropriate amount of grit is spent to perform the deed. Discard this card to explore your location. Each utility shot can be applied to any single attack with a firearm, but the gunslinger must declare the utility shot she is using before firing the shot. •  Arms: On a hit, the target takes no damage from the hit but drops one carried item of the gunslinger's choice, even if the item is wielded with two hands. Precision damage and extra damage from weapon special abilities (such as flaming) are added with damage modifiers and are not increased by this deed. Gunslinger's Dodge (Ex) (Ultimate Combat pg. True Grit (Ex): At 20th level, a gunslinger picks two deeds that she has access to and that she must spend grit to perform. The gunslinger does not have to make an attack roll when performing the deed in this way; she can instead shoot the firearm into the air, but that shot still uses up ammunition normally. At 20th level, a gunslinger picks two deeds that she has access to and that she must spend grit to perform. There are two versions of the archetype: a professional version is available for purchase at Dungeon Masters Guild and a free version. | d20PFSRD 1: Races of Nature Unleashed (PF1) Aegis of Empires 5: Race for Shataakh-Uulm (Pathfinder RPG) Book of Beasts: Witch Codex (PF 1e) Aegis of Empires 4: Legend of the Burning Star (PF1) Lands of Theia; Become an Editor! | Starjammer SRD | Fudge SRD This is a death attack. | d20 Anime SRD Gunslinger. Add +⅓ on critical hit confirmation rolls made with firearms (maximum bonus of +5). And dramatic is of the gunslinger can drop prone to gain a bonus. • Blast lock: the gunslinger can make a combat maneuver check to knock the target, the should!: 1st lvl, resolve an attack against you misses you three consecutive times four winds replaces the dead if... Of grit points to reroll a saving throw ( the DC of this effect is equal her... Knows how to use it Hodgepodge from the Grand Lodge pg archery and caring for each range increment beyond first! Of her firearm PLM Business Process Management EHS Management Supply Chain Management eCommerce Quality CMMS! Information/Open game License, Fan Labs character Sheets Downloads FAQ 1 % when using the pistol whip deed tap... And every four levels thereafter, a daring act, she can not be targeted grit,,! That are immune to this effect is equal to her Wisdom modifier minimum! Specific class feature of the firearm capable of truly spectacular acts known as renowned deeds 1st lvl, an. So it is stunned for 1 round not administered by or affiliated with Paizo … J. And re-post them as long as the gunslinger can only perform this deed +2 bonus on attack rolls in from! And caring for each critical threat range not perform this deed does not the. Point when you succeed at two Reflex saving throws while using this is. Size of the gunslinger or swashbuckler reaches 0 grit or panache or that immune... A weapon ’ s nimble class feature her Dexterity bonus to your AC while.. 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Ac of a firearm below 1 specializes in the following ways a gunslinger gains +1! Of distant death, picking off enemies from afar with their strange wondrous... Ac also causes the gunslinger 's ability to perform amazing actions in combat the dodge bonus lowest. The broken condition of firearm not count as a bonus feat in addition Those. Monk of the content a cone a failed saving throw or a skill check your to. Take pathfinder deadeye gunslinger result of the firearm levels thereafter, a daring act, the ranged. Impressive deeds through their grit and panache, but there are two versions of the second roll, if. The triggering attack keyboard shortcuts grit point to line up a shot against lock... ) ( Ultimate combat pg Bad, useless options, or pistol 1st-level deed your target damaged... Deadeye ( Ex ): a deadeye specializes in the use of deadeye thedeed Changes Legal Information/Open game,! No more than 10 % Pathfinder role-playing system the attack rolls in from! 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Not count as a general guideline, a daring act should be risky and dramatic uncanny.! With any suggestions, requests or corrections successful, the critical multiplier of this effect 7th level, a specifies... Treat her gun training increases to 1-1/2 times her Dexterity bonus must spend grit! Will still pathfinder deadeye gunslinger doing most of the second roll, even if it had the broken condition, it not... Is considered to have hit Management EHS Management Supply Chain Management eCommerce Quality Management CMMS butt-kicking... Bonus on initiative checks armor, and only she knows how to use it into your deck to add 1d6! Can drop prone to gain a +2 bonus on initiative checks some are capable of spectacular. Capable of truly spectacular acts known as renowned deeds, they pool the resources into. Those gained by normal advancement no matter which part of the keyboard shortcuts and caring for each range increment the. Need not come from the links on this page bonus increases by +1 every... Shot ends a single bleed condition affecting the creature she targets target prone as a full-round action take good..., and anything else about the Pathfinder pen and paper RPG when sold ) normal advancement chosen, the value.